Allas krig mot allt och alla — spelaren som nomad
In most digital games one travels — a lot, and often on one’s own. I look into how travel, survival and the idea of mortality and bare necessities in games stack up against narratives surrounding colonialism (such as the conquest of America) and Hobbesian philosophy.
Go ahead and download the slides. Some day I might add text and slides here on Medium, but not just yet.